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  FORM LINE, AM OFFICER!1!!

This page is a fanbase page.
Information on this page is player generated and may not reflect actual information.

Not to be confused with Suggestions.


Etiquette

  • Do not edit or delete others ideas.
  • No flaming.
  • Do not add any form of historically-inaccurate weaponry outside of the Joke Weapons.
  • Question: when i add an item, can i put my name on it to copyright it?
  • Answer: Yes, but great minds will think alike. maybe 'added by' as middle ground, idk.
  • Reply: ok, thanks

Note from the creator of this page: Thanks for expanding this page really further. I never expected so many people to expand this page while I was gone. Feels nice. (I am the true creator of this page, I have proof.) -SytherTheGamer

Note from some random guy: don't expect any of your ideas to get added lol coderqwerty doesn't check the wiki often

List

Firearms:

Superposed Musket - Loads charges one on top of another in an alternation between powder and ball. This gun can fire multiple shots with 1 trigger pull in a short amount of time. The in game version might be able to fire 2 or 3 shots per trigger pull at a fast fire rate and the trigger could be pulled around 3 times before needing to reload, meaning it could fire around 6-9 shots before reloading. Of course, The reload would take a really long time to load in multiple charges. Has bad accuracy and does around 35 damage per shot at close range.

Superposed Pistol - Same as the superposed musket, but fires less shots per trigger pull and holds less shots, allowing a faster reload speed.

Blunderbuss - It can be randomly selected for an officer, but there is little chance of it. Deals 100% damage at close range and the further, the less. Reloading takes 14 seconds https://www.publicationcoach.com/blunderbuss/

Fowling Piece - Behaves similarly to the Blunderbuss but appears like the Light Musket while having a longer reload time than both. Only Irregulars would be able to use it due to its civilian use.

Short musket/ Carbine - Used by Militias, and also sometimes replaces the musketoon. It looks like a musket with a 25% shorter barrel. It has the accuracy of the pistol, with the range of the musketoon. You can also move EXTREMELY slowly when reloading and aiming. It also aims slightly faster.

Volley Gun - This gun has more than one barrel to increase the chance of hitting a target, although it would probably be better if all were fired alone. The reloading is a painfully long process - taking eight times a musket's time to reload all 8 barrels. To fix this the player could have 8 shots. This is probably a better idea in the joke category, but it's historical so I'll put it here. It'd most likely be seen in a secret 1700s naval map.

Girandoni Air rifle -The Girandoni Air Rifle was an air rifle used by the Holy Roman Empire and the Austrian Empire from 1780 to 1815, the Era before and at the end of the Napoleonic Wars. It was capable of firing 30 shots but required 1,500 strokes of a hand pump. Since the game does not specify weapon type, it will be called "Air Rifle." It made no smoke or noise.

Long Pistol- Like a normal pistol, except with longer range, more damage and improved accuracy, at the expense of reload time, to be used by riflemen and skirmisher officers.

Carbine - To be used while mounted.

  • Carbine (Alternate version) A smoothbore firearm, 20% smaller than a light infantry musket. No bayonet attached. More accurate than the musketoon and the pistol. Slightly less accurate than a line infantry musket. Is given to militia, partisans and cavalry dragoons.(the dragoon can choose to use a carbine, making the horse slightly slower than a regular dragoon.) The Prussian militia are the only militia that can choose to use a carbine. Has a reload time of 9 seconds. Can't be used while mounted. Can't move while aiming.

M1807 - Used by Austrians. Shorter than a musket but longer than a rifle.

Melee Pistol - Can press X to switch to melee pistol whip.

Proto-shotguns:

  • English Double Barrel Flintlock Shotgun - Used by the UK army during the Napoleonic Wars.
  • Blunderbuss - A jandgun firing multipe shots.
  • Rifled Pistol - This variation of the pistol is more precise and deadly but reloads as fast as a line infantry musket.

Titanium Musket - Cosmetic change for 42. Black Watch Highlanders.

Dragoon Pistol - Regular pistol, slower reload, can aim/fire/reload mounted.

Longer Rifle - Can instant-kill from ALL ranges, yet the reload takes approx. 18 seconds and it takes slower to unequip.

Rifled Carbine- Has the same damage as a Light Infantry Musket, the same accuracy as a rifle and a reload rate of 12 seconds. Used by partisans

Long-barreled Pistol - For skirmisher officers. The wooden frame extends to the length of a normal pistol but the barrel doesn't exceed farther then a normal pistol. It has a longer effective range (10-45 studs) and it has less bullet deviation. However it takes 9 seconds to reload and it produces more smoke than a standard pistol. Can one shot to the head at 35 studs or less, one shot to the body at 25 studs or less.

Kalthoff repeater - For Prussia, Austria, Bavaria and Nassau infantry (only one regiment of each faction can have it). lever action flintlock with 6 rounds in a magazine. can only reload when out of ammo, 14 second reload (take out magazine, put it in a pouch, take out new magazine, insert it into rifle, prime the lever) does 35 damage (3 shot kill, for balancing) 1 sec between shots (priming the lever)

Arquebus - Mounted at certain locations throughout a map. As strong as a rifle, with a 10-second reload. Due to the way it is mounted, the shooter has to actually move to aim, thereby making it slow to aim. Usable by anyone.

  • Alternative arquebus (same creator) - Mounted at certain locations throughout the map. As strong as a rifle, with a 6 shot revolving cylinder (You still have to pull back the match-clamp-thing to fire again). Initiating the reload takes 4 seconds, reloading takes 2 seconds per empty chamber, finishing the reload takes another one second. Usable by anyone. (Note that such arquebuses were first made in the late 1570s.)

Heavy Rifle - A rifle with 16 second reload time. It has the exact same range and damage as a rifle, but it's accuracy is in between light infantry musket and rifle, used for Heavy Infantry, which is part of the skirmisher section. It also has an axe bayonet, but it is shorter and slightly slower than the musket bayonet, but it has all the attack directions of the sword, with 50-60 damage per shot(2 shot kill). Taking out that bayonet will hinder movement speed by the same speed as sapper axe. The great downside? the rifle is the only weapon, you wouldn't even have a knife. The axe bayonet can still brace by crouching and can still one shot cavalry by crouching, and it would look like this: the bayonet is attached to the end of the wooden stock, just under the end of the barrel, and is elevated low enough that it does not block the tapper(the metal stick you use when reloading). Again, it has NO melee weapons that come with the class, so you have to use the bayonet)

Dual Pistols: A instance where a officer uses 2 pistols. Double the damage, double the range.

Blunderbuss - A proto-shotgun which fires shot (multiple tiny metal balls). It would have the reload speed of a line musket. I don't know who or where would use this, but it is an interesting concept.

  • The Dragon - A shorter blunderbuss, with the same reload time, but you can move. It also has worse range. Could possibly be used by Dragoon officers.
  • I am aware of the other Blunderbuss sections, I just find them unrealistic or lacking information.

Musketoon (but better) - You could use it on the horse.

Duck's foot pistol- could be used by partisans or some officers (maybe skirmishers officers). Takes 15 seconds to reload, but can fire two shots before having to reload. Same stats as normal pistol other than reload time.

Plug Bayonet - You have to press b to put this bayonet into the gun. You cannot fire while this bayonet is in the gun.

Double-Barreled Shotgun- Has two shots , which spit out 6 bullets that have high spread and deal 10-20 DMG each.Reload time of 4 seconds, can be reloaded when moving but your speed is decreased to 5

Double-Flintlocks - Has two shots,with a range of 50 a reload time of 20 seconds(10 seconds Each)

Carbine - Loads faster than a dragoon rifle at 5 seconds, and has the firing range of the dragoon rifle, with the range of the dragoon rifle, available randomly for militia

Pistol and Sabre / Sword - Pistol and sword combo. X to switch between weapons. As a balance, the dragoon captain has a 50% chance to spawn with a pistol & sword weapon. Pistol reload is the same as normal pistol reload. As a balance, the block ability has a limited amount of time to be used. (19 sec.) The pistol animation, as you'd expect, would be different. Your hitbox would be the same as the standard hitbox when aiming / firing a normal pistol, but this time, your arm carrying the sword / sabre would stretch out, and as another balance nerf, speed would be decreased by 10% when holding the Pistol - . Available to the Officer class only.

Short Barreled Musket - Not to be confused with a Musketoon. Used by a special possible Dragoon type (or something else, not 100% decided yet) that doesn't spawn with a horse, but can mount horses. From 25 studs the Spread is 6x6 studs, and has a maximum range of 75 studs. At any range it is a 1 shot headshot, and to torso and legs it is 100 damage within 25 studs, past that is 50 damage, and at over 70 studs it does 25 damage. It can be aimed and fired while riding a horse, but while in motion it's accuracy is halved. Has a 11 second reload time (cannot be reloaded while in motion on a horse) Intended use is for drive-by type attacks. Very rare weapon for partisans as well.

Dual-weilded barrel-shortened pistol (ProfessorDamn2020) - These weapons are perfect for assassinators. Not good for normal, conventional warfare with lower than normal damage (headshot 0-75 studs = 100 damage, then dramatically lowers), worse range and high spread but the reload time is short and you wouldn't need to reload every time you shoot. Best for a specific army class/partisan class (contractor/light-armed for example), or can spawn with a rare chance on any class.

Homemade pistol (ProfessorDamn2020) - An attempt to make a homemade pistol. Spawns on citizens frequently with different cosmetics such as a poor-located butt. The range, spread and recoil of this weapon is awful. However, due to people inserting too much gunpowder in it unintentionally, the damage and bullet travel speed is 1,25x better than the normal pistol. Perfect for attending CQC, but only when the enemy is in your hands.

Homemade musket (ProfessorDamn2020) - Another attempt to make a homemade musket. Spawns on citizens (partisans) who are found hunting (random chance). The cosmetics are different (loose stock, rough grips, weird pin ...), range is a half shorter than the Line Infantry Musket and it have the Musket's recoil multiplied by two. But with the unintentional stack of gunpowder following each reload, the Homemade Musket have a quarter more damage when compared with the Musket and double the travel speed. Final, this weapon is CQC friendly. It can also be used in long range as a equivalent to Rifles, but handling the recoil and muzzle spread is an actual problem.

Multi-shot rifle (ProfessorDamn2020) - Based on the Girardoni M1780 repeating air rifle, this rifle has a 20 rounds reload clip and also a high fire-rate, no smoke from propellants (since it's operated by using air) and low muzzle sound. However, it has some fatal disadvantages: A slow and difficult reload animation, cocking needed for every round (hold for, at least, 2 seconds); a low efficient fighting room (75-80 studs); any fault in cocking the weapon or reloading it would render the weapon inoperatable and obsolete and it can only be shot when crouched or being mounted on any sandbag, dirt pack or horses. Equipped for a special army/dragoon unit (for Austria).

Extended barrel musket (or rifle) (baochi2992000) - A musket or rifle that longer barrel than other and have a super far, acuracy and speed of bullet fire but it will standard bullet and buckshot bullet (or another name), 2 of this ability can be done 1 of them or 2, but the reload will be super long that a pro rifleman even cant wait: 18 - 20s for exchange it ability.

Breechloader musket (baochi2992000) - A musket that have reload similar to double barrel shot gun, have a reoload of 10 - 16 sec (depend on the accuracy and range) and have range similar to 1 of them (line or light), and have 2 shot in the load, for more info, check this: https://www.youtube.com/watch?v=lHuNo2XU57g

Double muskettoon (baochi2992000) - I KNOW THIS IS CRAZY, but it can be spawn in for paristan or dragoons with 1% OF SPAWN WITH, and of course, double the GUN, double the FUN.

Light muskettoon (or extended barrel pistol) (baochi2992000) - bacislly a musketoon or longer barrel pistol but you can move slow while reload and fire and it have more 10+ damage pistol and it accuracy and range is like line infantry, it can fire while mount but it have to unmount to reload, it have a 10-20% to spawn (for dragons ranker and officer or paristan)

Volley Gun

A volley gun is a gun with multiple single-shot barrels that shoot projectiles in volley fire, either simultaneously or in succession. Although capable of unleashing intense firepower, volley guns differ from modern machine guns in that they lack autoloading and automatic fire mechanisms, and therefore their volume of fire is limited by the number of barrels bundled together.

Factions:All

Wall gun

Wall guns are long, single-shot weapons mounted in locations around (primarily urban) maps. They function similarly to artillery, but are aimed with the mouse and can be aimed much faster. Its damage kills people and all horses it hits at all ranges, and it has a 15 second reload time, in which the soldier pours an additional gunpowder charge into the barrel before loading a standard paper cartridge. It would also damage most fortifications enough to destroy them in one shot (or at least weaken them enough for a follow-up shot to destroy them fully), which would be its primary function.

Melee Weapons

Broken Off Saber Handle A saber handle broken off a saber, it will be random what saber type, it would have to 4 hit to kill, it has a faster attack speed, it can block but it only reduces damage, used only by Partisans.

Wheelock carbine it is a carbine that does more damage than musketoon but is slower to reload to reload you take a key and wind the wheel up (7 seconds) then its the same

Javelin (by Saltstarfromgalaxy) - Pike but 20% slower. Can be thrown. Can be used 3 times, before being removed from your inventory. Deals as much damage as a sabre. If it hits the head, damage is doubled. Deals bleed damage. If it kills a player or hits the ground it can be retrieved, even if it was thrown by an enemy. Instantly kills cav.

Broom Pike (by Saltstarfromgalaxy) - A crude weapon. Pretty much a splintered broom handle with a knife tied to the top. When used for blocking, it's duration is lowered. At the lowest duration when blocked it only blocks 50% damage, and when you attack with it the knife comes off the top, and sticks into your target. It gains more speed, at the expense of some damage. It's duration is replenished. If you want you can tie your secondary to the top of the broom handle to make it a broom pike again, although this requires a utility called rope, which can be obtained by partisans and sappers.

Flanged Mace (by Saltstarfromgalaxy) - A one handed, although slow weapon like an axe. Does a bit more damage than hammer. Used by Russian partisans, Polish partisans and priests in Russian militia. 15% slower than axe, branch and hammer, but deals 2x damage if it gets a headshot. Also has almost the range of a pike. Effective against sapper buildings.

Homemade Flag (by TinGamerTV/Zerobuss) - 2 in 1 combo, can be used to give very slight sword swing speed buffs, and is able to be positioned in a way that is able to stab the player or can be positioned away from attack position (like Lances). Has a damaged design, and has a different flag depending on the country. There is a 5% chance that it breaks during attack. Used by Russian and Polish partisans. Gives 60 damage while stabbing a player, sometimes 100. If used on a horse, it gives 65-75 damage instead.

Torch: Makes wooden buildings burns but has to hold attack button for 10 seconds. Can be turned off but you have to turn it on again to burn structures. Also slows the target due to pain. Rare.do care

Melee Weapons

(Written by Wasim.ins/Coolpro342928/Moonwalker a nerd)

  • Hanger - A type of short sabre. Given to some Line Infantry regiments. Has lower range than regular sword/sabre, it takes 4 hits to kill someone, but it swing's significantly faster than the sword/sabre
  • Spadroon - A mixed combination of a Sabre and a Smallsword. Has the same range as regular sword and sabre. Takes 4 hits to kill someone. But it moves even faster than the hanger
  • Light Cavalry Sabre - Given to Light Cavalry or more commonly known as "Hussars" and Lancers. Has longer range than a normal sword and deals the same damage.
  • Heavy Cavalry Sabre - Given to Heavy Cavalry or more commonly known as "Dragoons". Has the same swing speed than axe, it takes two hits to kill someone with it but deals slightly less damage than axe so that when you get hit by one, you are not one tap by swords and sabres. And has slightly longer range than the Light Cavalry Sabre.
  • Smallsword - A short rapier. Given to some officers of some regiments. Is a stab only weapon. 3 hits to kill (But deals slightly more damage than sword/sabre). Has lower range but faster swing speed.
  • Officer's Sabre - Given to Officer's only. Can kill someone in 2 hits but does slightly less damage than axe (50) so that you are not one hit kill after you get hit by one. Has the same range and swing speed as a regular sword/sabre

Partisan weapons


Rapier - A weapon used by peasants. It is 15% larger than a Sabre. Its swing speed is 6% slower than a sword's. It has five attack stances: up, down (thrust), left and right. The slash attacks do 35 damage, while the thrusting attack deals 45 damage.

Shovel- deals 60 damage when brought down on head, essentially the sapper shovel, 3 attack directions, down on head, on side of head and left axe whack, rag dolls enemy for 2 sec.

Matchlock musket - To aim, you can press LMB then RMB, or RMB then LMB. To fire, press LMB. It is a 1 shot kill at any range, it needs about 19 seconds to be reloaded, and it has the same accuracy of a line infantry musket. A plug bayonet can be attached by pressing Y, but you can't fire or reload if you have that equipped. Used by partisans. Based on a Thirty Years' War musket.

Broken Musket - Whack your enemies with this none working musket.

Matchlock Rifle - The same as a Matchlock Musket, but its accuracy is the same of a rifle and its reloading speed is of 25 seconds.

Pitchforks - The true peasant weapon!

Pickaxe - Only partisants and militia's sappers (e.g. Prussian) weapon. It deals 50 dmg, so it kills healthy player in 2 hits. Same swing and march speed as hammer and axe, but it deals more dmg to buldings.

Bow - Some peasants might have used these.

  • Crossbow - EXTREMELY Rare Weaponry possibly Used by Partisans.
  • Longbow - A weapon given to partisans. You must calculate arrow drop and arrow velocity when shooting with them. It would give a damage similar to a pistol, but it would shoot much faster. When you have the bow, you would have a quiver on your back. It would not disappear off your back if you un-equip the bow.

Wooden plank - Because, why not?

  • Plank: Does 50 Damage. Uses same sounds as branch. It is slightly wide, and can be used as a shield (If the plank gets shot while equipped youll take 40% less damage if the bullet was going to hit you if you didn't have plank

Knives:

  • Bayonet knife - Used by partisans, just like a regular knife but it is the bayonet of a musket.
  • Craft bayonet (baochi2992000) - a bayonet that can spawn random 20% in and class that is possible for having a gun (exeept the line infantry, pls no one want a double bayonet), the damage is similar to the line infantry bayonet, press X or other keyblind to fix bayonet (take 3 - 5 sec to fix)
  • Butcher Knife - Used by Partisans.
    • Is the Hand axe of knives? (does an almost unnoticeable small amount damage more than normal, like how the hand axe is to the sword)
  • A piece of glass - short on ammunition? Grab a piece of glass. Forgot your saber? Grab a piece of glass. Forgot your weapons? Grab a piece of glass. Forgot your piece of glass? Just go get another one.
  • Fort Wood (ProfessorDamn2020) - A fort broke down? You can grab some wood from a broken fort! Low damage, low range and low blocking properties and can eventually break apart, but when used properly this can guard you under one or two enemies.
  • Rocks - Essentially the knife reskin.
  • Bare fists - Why, these peasants are just getting desperate!
    • Could be used by all class if they are not holding a weapon?
    • Could also add a button(q? e?) to use when not holding weapon.
  • Broken bottle - Used by partisants. Just reskined knife. True bandit weapon!!

Espontoon - similar to the Pike. However, it has a different blade and a shorter range.

Spear - A Partisan Weapon.

  • Same skin and usage as cossack's (russian) lance.

Halberd - A Partisan Weapon, Might be rare in quantities.

Wheel-lock Pistol - This Weapons is used by Partisans.

  • Wheellock Pistol (AllosaurusBR's version) - To aim, press LMB then RMB or RMB then LMB. To fire, press LMB. Has the same damage and range of a Musketoon. Needs 14 seconds to reload. Very rare weapon used by partisans.

Throwing Spear - Can be used for melee, or can be thrown, removing the item from your inventory but one-hit kills and is quick to throw.

Fragile musket - Used by some less organized militias, snaps in half and becomes a sword-like stabbing weapon if blocked with 3 times.

Broken shovel - A normal shovel except its rusty and the metal part is bent. Used by peasants. Not really efficient to cut your foe with, but to knock someone out, it's a nice starter pack !

Musket with a broken spyglass on it - For bloodthirsty partisans (no crosshair, of course)

  • You would be able to ADS using the spyglass, by pressing Q. It would narrow FoV and sensitivity, but would mean you could snipe more accurately. (also it should probably be a rifle not a musket)

Stick Must go to the process of sharping, takes 5 to kill a green bar player.

Lance Still has the black handle, and the flag is randomized, polish, French or maybe Bavaria.

Club We're cavemen now.

Stake:Used EXTREMELY rarely by partisans. Has the same model of the stakes built by sappers, except it's just one stake instead of a bunch. Has low range. Instead of a slashing animation it has more of a poking animation. If you crouch and hold down LMB it becomes kind of like the stakes made by sappers. If a horse runs into it it lose lose a third of it's health, and also slows down.

Hammer - A weapon similiar to a sapper's hammer, yet used as a melee.

  • It would be simply a remodeled knife. It deals 25 dmg, so kills with 4 hits.

Revolving Musket: a weapon around since the 1500s, this would be a partisan only weapon. It has the same barrel length as the musketoon but is slightly longer overall because of the cylinder. This was before metallic cartridges were invented, so each slot in the cylinder is loaded like a pistol. it holds 5 rounds and does 90 damage within 5 studs(one shots on the head), and it’s damage decreases from 60 to 25 after 5 studs, 60 within 15 studs, 50 at 15-25 studs, 35 at 25-50 studs, and then 25 damage from there on(it gets too inaccurate at longer ranges to be of use). headshots do 50% more damage. same accuracy as the musketoon. The reload is opening the breech and taking out 5 paper cartridges(2 seconds), pouring the gunpowder in through the back and inserting the rest from the front of the cylinder(5 seconds each slot, 25 seconds total), and then closing The breech to put it back up on your shoulder with another second, for a total reload of 28 seconds.

Dagger: A remake of the knife, taking 3 hits to wipe a player.

Fire Lance (by LambdaZamanLayifa) - A weapon based on the Chinese weapon with the same name, you could press M1 to thrust the spear point forward to stab enemies, it'd have half the range of the Pike. pressing M2 would play a 5 second animation of the player igniting the fuse and raising the Fire Lance up, the fuse would burn for 5 seconds until firing, to reload the weapon you would press 'R' and a 12 second reloading animation would play, this weapon can cause high damage up close but quickly becomes pointless at longer ranges. The design of this weapon would resemble the Pike but shortened to half of the original size, it would also make the player run slower when equipped (About the same speed as a Sapper with his Axe out.)

  • Dual Sharpened Sticks: Like a sharpened stick, but it deals twice the damage. It would take 3-4 hits to kill a player.

Shank: A small crude knife. Deals 10 dmg.

Pebbles: 3 Pebbles. You regeerate one every 45 seconds. When thrown, they do 5 damage, but temporarily slow whoever you hit. If you get a headshot, you do 15 damage, and they'll hear a flashbang type noise, have their vision blurred for 15 seconds, and have their vision be much brighter.

Battleaxe: A slow and long range weapon that can kill in two hits, slowest swing, and range as long as the sword.

Poleaxe: A weapon that is as long as a lance and can kill in three hits. As slow as the battlaxe.

Linstock: Long weapon used by Artillery Officers and Rankers. Deals 35 damage and has longer range than a sword, but it's attack is slower.

Grenade: A round metal ball with a fuse that can be thrown

  • Also used by grenadier regiments
    • Seems a bit strange for poorly-armed civilians to have grenades when the latter were a new creation at this time.

Long bayonet (ProfessorDamn2020) - A long bayonet that can be used as a gun bayonet and is removable for use as a normal melee weapon. Deals high damage and higher range than other bayonets, but have a very slow thrusting speed with negative effects on the weapon used.. It can be used like normal bayonets, or can be removed (using a keybind) and used as a normal melee weapon. Spawns on players that receive the Dual-wielded barrel-shortened pistols. This bayonet is only suitable for thet weapon with some negative effects, such as higher reload time when the character would be extremely careful. However, this bayonet can be used as a repel when spotted or another mean to finish enemies.

Kitchen Knife (ProfessorDamn2020) - Sounds a bit crazy, but this weapon is effective. The range of this weapon is extremely short with low blocking properties, but the swingrate and damage made up for it. Each hit deals 35 damage and it's able to demobilize enemies with three hits. Perfect for assasinators.

Butcher Knife (ProfessorDamn2020) - Introducing you to THE BUTCHER KNIFE! A knife stolen from butchers, it can be used to cut horse meat for soup and it can be used to kill people. The range of this weapon is longer than the Kitchen Knife but shall not be long as a Knife, and the blocking property is better than the kitchen knife. However, the damage is a bit smaller (27.5) and the swing speed is a lot slower.

Fork on a stick

When you dont have a pitchfork... you gotta improvise.

It is a fork taped to a stick that does 26 damage but has long range and slows you down quite a bit. It acts like a lance except you need to hit a horse twice to kill it, it uses the same animations as the Lance. There is a small chance of the tape loosening overtime and you'd have...

Long Stick

You either get this in the roll or the fork on stick breaking.

It is what it is, a stick as long as a lance. It does 20 damage but it also does 3 damage to buildings. Animations are the same as a sapper's axe. It takes ridiculously long to finish the swing amimation and you are unable to switch weapons whilst swinging. And also, you switch weapons much slower when you use the Long Stick. Oh, and horses dies in two hits but if you manage to hit someone who's on the horse, he'd be forced to exit the horse. Good luck doing that, though.

  • Pickaxe-used by partisans, does 35-60 damage, uses the same animation as Sapper's Axe. If charge long enough, it will do 60 damage. It also has a very slow swingrate.

Other

Different types of cannons - (howitzers, mortars):

  1. Hand mortar - I don't know who would use it.
    • A special Artillery regiment perhaps?
  2. Rockets - Make during the early 1800s by Britain. Used by Artillery.
  3. Explosive Cannon Shot - Third ammo type; used by all artillery.
  4. Swivel Gun - Mounted on a swiveling stand or fork which allows a very wide arc of movement.
  5. Howitzer - High angle of fire cannon. High range and can shoot into forts but can't direct-fire.
  6. Light gun - Cannon that can be moved. Less accuracy and can't fire or reload on move. In addition it has to be prepared before moving, firing, or reloading.
  7. Horse Artillery Pretty much like the light gun idea above but mounted by cavalry to move it.
  8. Blunderbuss - Gun with fast reloading (same as light musket), good dmg (a bit higher than rilfe), with bad accuracy. It needs te be reloaded with canon's rounds

Cavalry Items

  • Fire Lance - The fire lance was a very early gunpowder weapon that appeared in 10th-century China during the Jin-Song Wars. It began as a small pyrotechnic device attached to a spear-like weapon, used to gain a critical shock advantage right at the start of a melee[1]. (Wikipedia) The fire lance could be like a lance, except it would do burn damage (say 10 damage every 5 seconds, for 15 seconds) and couldn't be braced for anti-cavalry. It would also have more range than the pike. Used by new class called Fire Lancers in the cavalry equipment menu.
    • Their horses would be the same speed as the Lancer's horse, except with iron armor around it (not for extra health) to protect it from the fire.
  • Glaive: A long lance-like weapon that is much slower, and can deal from 30-60 damage from horse speed. The fastest horse speed would make the highest damage, lowest speed the lower the damage. The glaive has a higher hitbox than the lance and can slash and stab. Again the glavie is as long as a lance. (Image https://www.deviantart.com/nano-core/art/Dragon-Glaive-Commission-795084163)
    • Pros and cons; Pros: Higher damage, and long reach if you are going fast on a horse. Higher hitbox making it easier to block. Cons: Practically useless on the ground (low damage because of low speed). Super slow attack speed.
  • Hand Dynamite - The hand dynamite is a weapon that dragoon officers would carry, that would be ignitable and throwable.
    • Could be used as a suicidal mission weapon, exploding both the carrier and the nearby targets.
    • Can also be used to destroy artillery cannons and buildings.

Musical Items:

  • Accordion - Music instrument used by some German and Russian regiments instead of a fife.
    • And Polish, of course.
  • Broken bagpipe - Exclusive to the UK only, plays an unholy loud tune that makes enemies aim way off.
    • Maybe it could be used by some sort of partisans? Maybe instead of buffing your team it would give enemies around you debuffs (Like slower attack speed, slower reload, and maybe slower movement?
  • Flute - Like a fife, but it is a flute instead.
  • Guitar - A guitar, I don't know who or where, but a guitar.

Supporting items:

  • Bandages - Limited use, maybe two uses. Separate class called the medic, has two bandages and a sword, saber, or hand ax. They could be used on other players or your self. The medic could also see allies' health at close range.
    • Bone Saw - To go along with the medic, they could also have a bone saw to amputate allies' arms and legs. This would give them increased health, but would cause them to either be unable to shoot guns (arms) or have decreased walk speed (legs). The leg amputees could even have to walk with crutches. Players can only be amputate when; 1 they are injured, and 2 they are willing. A pop up in the corner could ask if the player wants an amputation. The amputation would take ten seconds.
    • Opium - An anesthetic which would give you temporary health, but you take 20 damage when it wears off. The minimum it can damage you is 10 health.
  • Bullet carrier (ProfessorDamn2020) - A carrier that can be attached to the side of any gun and have the capacity of five rounds (including the lead head and gunpower back). Fasten the reload time for x2 the normal reload time for the first 5 reloads, then the reload speed is normal because it can only have five rounds. It is possible to insert more rounds into the carrier, but the process is horrendously long. Attackers and defenders will all like this.

Meme Weapons


  1. Maybe other drugs could take its place, because opium is also an addictive substance and would not be allowed on Roblox.
     Puckle Gun - Approx. 6 shots per minute. Would be exclusive to the UK. Possibly a naval battle stationary weapon?

Scale 1200 (1)
  • Nartov's multi-barrel gun - new type of cannon that has 44 barrels and can shoot roundshots at 50 studs and barrelshots at 20 studs. Every shots by does 40 (roundshot) and 20 (barrelshot)damage, you dont need to aim except your back to shoot enemy. Also you have special small rammer that clear every barrel at 1,5 second + you need to reload every barrel after shooting all 44 (So reloading costs around 90 seconds for balance).
  • Different Muskets - Different muskets for different nations. What more can I say?
  • Girardoni air rifle - Bolt-action-ish weapon. Easily breaks, and does not have a bayonet. Could be used by the Holy Roman Empire or the Austrians. I suppose it could go with the Austrian militia, however, it has an extremely rare chance to be with a partisan (however, partisans from the Duchy of Warsaw have a greater chance).

Musket stock - Usable by a rifle, but deals 10 less damage points (than the bayonet.) There is a 40 percent chance that the knock will, well, knock the enemy to crouching for around half a second. Tip for usage: Stay near a musician. This will get you to swing your stock while the enemy is incapacitated.

  • Grenade (by Saltstarfromgalaxy) - Used by Grenadier classes. Has a timed charge, and flings fragments that do 15 damage. It's explosion does 85-100 damage. Slows down player considerably, and is super effective against sapper buildings. Can only be used once.
  • Entrenchment Musket (by Saltstarfromgalaxy) - Used as an optional replacement for axe and shovel, for sappers. Basically a musketoon, with a shovel attatched instead of a bayonet. The shovel can be used by pressing X, and digs 40% faster. The shovel can also be used as a weapon, using the same sounds as a branch, and the only attack direction being up. Deals the same damage as a bayonet, but slower. This is also optional for line infantry.
  • Rope (by Saltstarfromgalaxy) - A utility. Used by sappers. Can be used either to strengthen sapper builds, tie up surrendered enemies (maybe to make them hostages?), block enemy cannons, tie a melee to the top of a Broom Pike or simply to strangle enemies from the back. Strangling instantly kills, tying up surrendered enemies makes them able to be moved by other players, blocking enemy cannons makes them explode when used, killing anyone in the explosion and sapper builds get their durability doubled. Can be used three times. When a cannon is blocked a sapper can shovel out the rope, friendly troops can cut surrendered players free and make them unsurrendered if they're tied up and if sapper builds are bayoneted enough times by an enemy the rope gets removed.
  • Better grenade (ProfessorDamn2020) - I borrowed the idea of @Saltstarfromgalaxy, but this time the grenade is patched with more gunpowder. Deals 150 damage if caught in-center, and 90 damage lowest. Only spawn in 1 person each round. Can be cheated to spawn. Droppable when dead.
  • Kitchen gun (ProfessorDamn2020) - BBC2's funny show got to the game! It's a Desert Eagle with insta-kill ability and a special shoot sound. Visit this video from the BBC for more information.
  • Napoleonic Kitchen gun (ProfessorDamn2020) - What about a Napoleonic version of the Kitchen Gun? Instead of a Desert Eagle now it's an Officer Pistol!
  • IRA's song player (ProfessorDamn2020) - Plays IRA songs (Go on home British soldiers, Rifles of the IRA, My Old Man's a Provo, Come out yo Black and Tans). Ineffective to other factions but the UK and its rivals. The rivals would receive an x2 accuracy and reload boost while the UK "lost their moral" and has the walkspeed, accuracy and reload speed minus half. Glory to the Irish Republican Army!
  • Tea (ProfessorDamn2020) - You know it TEA, TEA and TEA! It's on any UK trooper. When they drink it, their melee and reload speed are multiplied by 5 in a berserk. All hail the Tea Party!
  • Healing items=food or maybe soop
  • Edge - Is totally a weapon and is totally not added for the lolz , This weapon is the ultimate weapon of edgy teenager by talking smack about people it make them died due to "Not being able to stand up to the edgyness of this totally cool dude.
  • Cross - This could be used by a special class of Partisans called the priests. This would be their only weapon, but the cross could give all three buffs instead of one buff.
    • Could only be used on one person, like being blessed or something.
  • Ham bone - Literally just a piece of raw ham. Has ungodly loud hit sound and wiggles when swung. Is just another sapper reskin in terms of stats. (or is sledgehammer with faster swing speed?) Anyways...GO HAM!
    • Inspiration: Here
      • Inspiration's inspiration: Here
        • Inspiration's inspiration inspiration: Here
  • Musket with a broken spyglass on it: For bloodthirsty partisans (no crosshair, of course)
  • 'Short schythe' Used by SOVIET COMMUNISTS partisans, very common weapon BECAUSE MOST OF THEM COME FROM MOTHER RUSSIA.Half the range of a MOSIN-NAGANT RIFLE sabre. Deals 50 damage. Has three attack stances: left, up, and right DID I SAY RIGHT??? NO, DEATH TO THE RIGHT! RISE, LEFT!.*Soviet Union intensifies*. Can't block attacks.
    • (You can use those funny words by typing <s.>the phrase)
    • (You can remove those jokes if you want. No, the short scythe isn't a joke, don't remove it, please.)
    • (So do we remove the short scythe?)
    • (Nah, lets not remove the skort scythe, it seems like it could work)
  • 'Battle hammer' Used by COMMUNISTS! partisans, very common weapon, like the short scythe. Same range of the TT-33 PISTOL knife. Deals 25 damage DEALS 100000 DAMAGE TO TSARS.Can't be used to repair CAPITALIST GOVERNMENTS or build MONARCHIES structures, but can be used to destroy TSARS them. It can destroy all CAPITALISTS structures with four hits. Same attack speed as the knife. Can't block attacks. Has three attack stances: up, left and right. Up stance deals extra damage: 45 dmg, as it hits the ABSOLUTIST MONARCHIES' head.
    • (The Battle hammer isn't a joke. Don't remove it, please. IF YOU DO, THE SOVIETS WILL ATTACK YOUR COUNTRY!)
    • Hammer and Sickle (baochi2992000) - Want some COMMUNIST PARTY BUNKER for the paristan, try the hammer and sickle, 10% of spawn in your hand, it have 40 damage so it preety op to rest of the melee (exeept the legende axe, no one can stop it).
  • 'poop' this weapons is used for cavalry class, you need to mount a horse and hold P to create this wonder weapon.
  • Josef Stalin: crushes dese cappie scum with ear rape russian anthem
  • Pennsylvania Rifle: This weapon is used by  ̶A̶M̶E̶R̶I̶C̶A̶N̶ ̶S̶O̶L̶D̶I̶E̶R̶S̶!̶ partisans. It has better bullet drop than a rifle but longer reload time. It deals  ̶I̶N̶F̶I̶N̶I̶T̶E̶ ̶D̶A̶M̶A̶G̶E̶ ̶T̶O̶ ̶C̶O̶M̶M̶U̶N̶I̶S̶T̶S̶!̶ the same damage as a rifle. It has a bayonet attached that  ̶D̶E̶M̶O̶L̶I̶S̶H̶E̶S̶ ̶L̶E̶F̶T̶I̶S̶T̶ ̶G̶O̶V̶E̶R̶N̶M̶E̶N̶T̶S̶ is used in the exact same manner and deals the same damage as the line infantry musket. Its has a O̶N̶E̶ ̶H̶U̶N̶D̶R̶E̶D̶ ̶P̶E̶R̶C̶E̶N̶T̶ ̶C̶H̶A̶N̶C̶E̶ ̶T̶O̶ ̶P̶H̶Y̶S̶I̶C̶A̶L̶L̶Y̶ ̶R̶E̶M̶O̶V̶E̶ ̶L̶E̶F̶T̶I̶S̶T̶S̶ rare chance of spawning with a partisan. Horses  ̶C̶O̶M̶M̶U̶N̶I̶S̶T̶S̶ will take  ̶U̶N̶L̶I̶M̶I̶T̶E̶D̶ ̶D̶A̶M̶A̶G̶E̶ half health from any shot. Headshots result in instant death.  ̶R̶U̶S̶S̶I̶A̶N̶ ̶P̶A̶R̶T̶I̶S̶A̶N̶S̶ ̶C̶A̶N̶N̶O̶T̶ ̶S̶P̶A̶W̶N̶ ̶W̶I̶T̶H̶ ̶T̶H̶I̶S̶ ̶W̶E̶A̶P̶O̶N̶ ̶B̶E̶C̶A̶U̶S̶E̶ ̶T̶H̶E̶Y̶ ̶A̶R̶E̶ ̶C̶O̶M̶M̶U̶N̶I̶S̶T̶ ̶F̶I̶L̶T̶H̶!
  • salt pill: a pill that someone takes when he is too salty, when consumed, roblox automatically closes itself, also automatically detects salt if someone screams in all caps or when the user says "NOOB", "HACKER", or "AIMBOT". ONLY 19.99$!!!
  • AK-47: Used by Russian partisans, because the army likes the Tsar... They got a 10000000000000000 round banana magazine, fire fully-automatic, deals infinite³³³³³³³³³³³³³³³³³³³ damage to all western capitalists. Got a 10000000000000000000000 m/s muzzle velocity, meaning it it the most accurate weapon in the game. The reloading takes 0.1 seconds.
  • Russian soup: HAHAHAHAHAHAHAHAHA WHAT A JOKE xD RUSSIAN FOOD? LOL
  • Nuke: Starts the Cold War.
  • pillow: *
  • Leclerc Tank: Exclusive to France. Instead of cavalry, there is one armoured regiment. The armoured regiment ranker gets an exclusive Leclerc tank. It has a 2-hit kill machine gun, with a devastating main gun that destroys the map's buildings in 1 or 2 blows. 1 hit can knock out half of the biggest buildings. Can only be used by French since its controls are only written in French and Austrians and Prussians are too retarded to read glorious French language. 3 ammo types: HEAT, APFSDS, and Anti-Personnel Baguettes. The anti-personnel baguettes kill any soldiers within a 30 stud radius of the shell hit. Anybody within a 40 stud radius of the shell hit becomes half health, or dies depending on how much they previously had. The only thing that can slightly damage this is cannon roundshot. However, this ting has 17990 HP, and roundshot only takes 100 HP away. All muskets do 1 damage to this behemoth. The only thing that can counter it is the Challenger 2, Leopard 2, and T14 Armata from the UK, Prussia, and Russia.
  • starts the pillow fight*
  • Cheeki: The most Breeki weapon of all. Spawns with Polish and Russian partisans.
  • Diamond Sword: gimme diamonds or I report u and then a creeper will blow ur house up nub stupid
  • gun: a very rare gun for partisans, it is known to have very poor quality but a great machine gun, takes about 5% of your health, (when crouching) takes 20 of your health (if standing) also can be used for melee just press x and sword mode is enabled, the sword is what I call a Linked Deserter deals 2x the damage of a sabre/sword has 5 directions, up, down, left, right and across. it is made out of the finest metal history has ever seen, if u die the person who killed you gets your fine weapons
  • France Emperor Husbando Pillow: Show who boss of France and make UK fly out of window.
  • soup spoon: 12 inch long weapon, 1-hit kill weapon, it is made of G O L D, It is very rare, and only given to the soup patriots.
  • AllosaurusBR: Seduces your enemies -w- See below Allous in a seducting pose.
  • Delicious French Suka: Drank easily, causes entire other team to go into coma for 5 minutes.
RobloxScreenShot20190127 172936975
  • Communism: Communism is not love. Communism is a hammer we use to crush (OwO) the enemy.
  • Anime: Make your enemies' eyes and ears blow up. Plus, makes they run to Afghanistan, where there is no anime, just to escape it.
  • AH-1W Cobra: Great attack helicopter, very fast and agile so it can dodge cannon, RPG, and communists' insults. Deals 1776 50 damage to any enemy with its fully automatic minigun. Minigun has no spread at all 20 stud spread. Once spotting communists or Vietcong, Minigun spread becomes only 1.776 studs. It has 8 hellfire rockets, which automatically reload when in sight of a commie scum. Each hellfire missile kills any enemy within a 177.6 stud radius of the rocket hit. It also has many rocket pods, which shoots tons of mini-rockets, which instant kills any enemy within 17.76 studs of the rocket hit. It has flares which cause communist MiG missile to track the MiG itself, and even flares don't work for the MiG. The misguided missile then tracks the MiG, no matter what, and blows it up. The only counter to this is- well, nothing. Nice try commies, but nothing can counter this democratic power. America, f--- yeah!
  • M4A1: The M4 carbine is an American built shorter and lighter variant of the M16A2 assault rifle. The M4 is a 5.56×45mm NATO, air-cooled, direct impingement gas-operated, magazine-fed carbine. It deals 65 damage per shot and is a 2 hit kill. Upon spotting oppressing socialist middle eastern or soviet forces, a scope will become availalbe reducing spread by 1776%. Can crush oppressive middle eastern nations or oppressive socialist slavic nations. 1 hit kill to commies. 7/4/1776 bullets in the clip if there is commies
  • M16A1: Trash automatic assault rifle that is a frustrating 10-hit kill (0.1 HIT KILL TO SOVIET COMMUNIST SCUM) weapon, but has an astonishing firing rate of 8 rounds per second. Instead of firing once before having to reload, you can fire 30 times before reloading! It also takes just 3 seconds, not one hour 15 seconds to reload! Has the range of a meager thrown pebble standard in-game rifle! Like the FASCIST NAZI line infantry trash slingshot musket, you can press X to use bayonet. Here's the catch: Though this gun's bayonet has disappointingly half the range of the weak boomerang musket's bayonet, it is a one-hit kill (0.001 HIT KILL TO ROBERT E. LEE)! Used by AMERICAN FREEDOM FIGHTERS partisans (though there is only a 0.1% chance of getting it) and a special assault infantry class (skirmishers) that you can get for a low price of only 999 Robux. 'MURICA FOREVER!!!!1
    • whoever wrote this is a retard, 0.1 hit kill to soviet communist scum means that its 2 hit kill to commies lmao idiot
  • Meme Gun- fires dank memes including the n-word, Omae wa mou shinderu and the most dreaded: Ok Boomer.
  • Kitchen Equipments: It would allow soup lovers to start a soup restaurant to feed the hangry soldatens. Drinking soup make you having 1000000% Reload buff and 200% speed boost, making you a legend.
  • FAMAS: 50 Damage Fully Automatic Assult Rifle That fires 5.56x45 NATO, and fires at 1100 Rounds per minute. Can only be used by the GIGN. (France)
  • bowl: Helps the soup lovers put ey' chicken soup on yee bowl' more buyers
  • poop spoon: used when there is a lot of poop
  • makeshift flamethrower: explodes and kills user when attempting to use
  • Bf 110: A plane with lots of guns
  • Hot Air Balloon: Allows you to fly over the enemy and pick them off with your rifle or to drop rockets on them
  • Punt Gun: A massive shotgun that can obliterate the other team in one shot.
  • Gunpowder Sack: To operate the Gunpowder Sack, you must first left click to drop it on the ground. Then, you shoot it to ignite it. Following that 30 seconds later, an A-10 close air support vehicle flies in and release a few bursts of its GAU 8 30mm rotary cannon, sending smoke everywhere and killing anything in its path.
  • Soup Gun: Shoots out boiling soup that poison enemy with Nassau FOods
  • The Congalus: A rapidfire rifle that yells out 'UH' every time it fires and shoots out exploding conga drums.
  • Infinity Gauntlet: Partisan-exclusive weapon. Click to snap and the entire enemy team dies.
  • makeshift famas: breaks when attempting to use
  • makeshift bf 110: crashes and kills user when attempting to fly
  • makeshift infinity gauntlet: kills half of the universe when attempting to use
  • makeshift soup gun: explodes and damages user when overheated
  • IMCB peacekeeper: kills people from 50 stud radius
  • Bodies u get body of ded guy and u make it mat sheild YuM yUm
  • makeshift ship sinks and drowns player when attempting to use
  • Rice Cannon: It is a special cannon which fires rice grains, if you get hit by one, you instantly die
  • Uno Reverse card: If you die, pull out uno reverse card, you will get resurrected and the person who killed you will die instead.
  • Bob Semple Tank: When it was made in 19300000, it was a tarrable tank, it could only move one light year per second and has amor of 1,000,000 meters. Along with a 6666666666666 milometer gun. It's good to add to the game to troll das commie kids who dont do chors like me and shall get a job.
  • horse: its a horse which you hit people with it does 69.420 damage and can hit people every 6.9 seconds
  • NEWK SHEWTING MINIGWUN!!: INFINITE EXPLODE RANGE THAT DOES 99999999999999999999999999999999 DEMEGE!!!
  • XM25 GL: Friggin' noob tube everybody!:D
  • Nuclear warhead: Used for le epic hiroshima replicas out on dem battlefield
  • N-word pass: Allows you to release a sonic wave directed towards the enemies, murdering them instantly.
  • All kinds of modern jets: J20, A10 Warthog, F-16, Frogfoots, AC 130.
  • Train: hits enemy with train when saying: “I like trains.”
  • lol funny potato random xd: does 100 damage to players and 50 damage to horses and has a 1 second cooldown
  • C4 explosive device: its a C4 that you can put in places or throw and does 100 damage to everyone in a 5 stud radius 60 damage to everyone in a 15 stud radius and 30 damage to everyone in a 25 stud radius it also instakills horses
  • ATTRITION TANK: shoots bomb every 1 second and is as fast as a horse and bombs have 2x the range of C4 and do 2x the damage. it has 5 M134 miniguns on it they shoot 20 bullets a second and they do 60 damage to players and 80 damage to horses and has 25000 health.
  • water bottle: does 5 damage every 0.1 seconds. (50 DPS)
  • Vodka: used by russians and it can be thrown up to 70 studs away. it makes people drunk and start losing health until they die (ONLY NON-RUSSIANS)
  • Kosken-Powered Musket: Reloads 8.0x faster than the regular Musket and the bayonet does 2x the damage, attacks 16.0x faster, and is 2x longer. It also has a 4x ACOG scope and a vertical grip on it. It has no spread at all and has infinite range and does 4.0x the damage for shots. It also has 2 stud splash damage and it instantly kills horses. You can move while reloading and aiming at regular speed and all players in a 60 stud radius on only your team are given 2x reload and 2x swing speed for both bayonets and all other melees.
  • Long Axe: Does 60 damage with 0.7 second delay. has 10 stud range.
  • Spamming the n word on discord pm: Spam the n word in some dm's and make them go insane.
  • makeshift nuke: attempt to use it will cause a explosion equal to 120 studs.
  • makeshift vodka: if thrown it will explode and leave a flame when on impact.
  • Unreliable Pistol: Pressing right click then clicking Will make you put both hands on the trigger and you'll say "ITS NOT A SOLDIER"S GUN AY?" (Unintelligible) then theyll scream "Unreliable, UNRELIABLE AAAAAAAAAAAAAAAAAA , then shoot it at 1000 RPM, and is an instant kill then they'll scream "NOT F***ING RELIABLE ITS UNRELIABLE LADIES AND GENTS" Reload it, Then shoot it at 1000 RPM again. Reload it agian then shoot it agian. Then for the final time theyll scream "UN F***ING RELIABLE" Then Scream at the top of their lungs, causing them to scream out their lungs, killing them.
  • makeshift makeshift: if used, will summon the b̷͇͛ ̶͙͖̆̆ỏ̷͖͖͖̍ ̶̺̃b̷̛̦̙̤͖̽ ̴̖̮̗̾̈͠ũ̶̗͎̠͘ ̷̼̿͂͑x̸͖̣͠ ̴̡̻͊̊͊̎ͅ ̶̠͎̭͑̐̐m̴̼̰̋̐̈́ ̷̛̳̣̻̩͒̋̕à̶̡̡̨̺̂ ̴̡͖̩̔͂̈́͘ṅ̴̢̔̾͋ and will give free bobux to everyone (no giving free robux!!1!11)
  • Onion: makes the austrians cry. NO onions for them!
  • alt+f4: forces enemies to touch grass, and you dont have to deal with them anymore, but you cant block with it and on death it forces you to touch grass
  • Soup: when you right click on a gabion, you get a soup bowl that you can eat 4 times and heals 15 each time used. after you right click the gabion it takes away 33% of the durability of it, meaning that you can only use the gabion for 3 times and it disappears. you need a sapper to repair the gabion so people can use it more. (also i get that this is a joke but i also want this to be real lol)
  • RPK: A Russian gun. Used to spray enemies out of their shit.
  • Pool Noodle: Exclusive to Partisan, primary weapon, slow but deals random damage, comes in 3 color, Pink, Cyan, and Neon Green.

SMECC:

  • MOST POWERFUL WEAPON THE GAME HAVE EVER SEEN, ALL OF THE ABOVE ARE DISREGARDED, THIS IS THE ULTIMATE WEAPON, THE WEAPON TO RULE THEM ALL, THE SMECC...

IT'S SO POWERFUL YOU CAN CLAP YOUR ENEMIES AND THEY'LL FLING OUT OF THE MAP, YOU CAN EVEN DEFLECT BULLETS WITH IT, NUFF SAID, IT HAS NO RELOAD, IT IS A MELEE WEAPON WITH INFINITE RANGE, SWING SPEED IS INFINITE.

  • Kitchen Gun:

-Intended to destroy sapper buildings.

-Fires a burst of 3, with every shot saying "BANG".

-Will cause a lady to cry.

-Can also be used to bathe children.

  • Grab Knife V4 Katana:

-Press Z to equip this black weapon handle.

-X make you equip The katana.

-Clicking with the katana makes you swing from left to right. This will cut of someone's head if you click.

-Pressing E with the katana makes you say "I HAVE THE POWER OF GOD AND ANIME ON MY SIDE" then you'll charge forward, cutting everyone in front of you in half.

-Pressing Q makes you say "I HAVE THE POWER OF GOD AND ANIME ON MY SIDE" except you charge forward and impale someone on the front of the katana.

  • Paintball Gun:

-Only effective against the French, because make their clothes dirty and commits suicide.

-If you shot them in the eye, they will be blind till they die in the game.

  • Tsarium Scythe( ancestors of stalinium,with 1 less proton and 1 less neutron):

-Shows them the true power of Russia!!!

-Eats those french like theyre wheat or somethin'

  • OOFinator:
  • GAMING KEYBOARD:A weapon used to smack <s.ANNOYING FURRIES> your enemies and can stun them, has a knockback and deals <s.INF DMG TO FURRIES> 35 DMG and <s.INF e+9999999999999999999999999999999999999 DMG TO FURRY SPAMMERS> stunned players.
  • Jar Full Of Urine: A weapon that does nothing <s.makes damage against them increase> but splashes them in urine, there is no expiration for this, <s.Yes there is the sniper from tf2,> but it does something, makes the user screen yellow, nothing else. <s.Screen it makes the screen wobbly.>
  • Bleach: deals percentage damage (45-90%) and victim is permanently Blinded with headshot, causes enemy melee weapons to decrease in damage, is extra strong against sapper's forts, can be used to create a puddle of bleach, enemy could slip and become temporarily paralyzed or even killed, will deal a quarter of the player's health damage if in puddle, can be poured from above buildings onto people (automatic kill) and can drink bleach, will kill player (Can surrender without losing MY HONOUR!!!!! FOR SCOTLAND!!!!!!) deals 100% damage if Partisan is near and cannot be depleted if partisan is near.

-it's basically just a gun, but if you use it, your avatar will turn into Dr. Doofenshmirtz.

LMR(Light Machine Rifle):A rifle that shot bullets at insane speeds,has a magzine of 100bullets,and those bullets has the range and the damage of a rifle.However,it has a very long reload time,which is one minute.

References

Weapons of Blood & Iron.
Main Article Weapons and Tools
Ranged Weapons Musket (Line Infantry)Musket (Light Infantry)PistolCavalry PistolMusketoonRifle
Standard Melee Weapons SabreSwordSabre BriquetSword BayonetSapper AxeLanceHeavy SwordHeavy Sabre
Militia Melee Weapons Hand AxeKnifePikeSledgehammerWar ScytheBranchSickle
Militia HammerWar Shovel
Features ReloadingControlsAttack DirectionsBlockingFiringBracingSurrendering
Miscellaneous Weapon IdeasEquipment MenuBayonet
Artillery Main ArticleField gunHowitzerCanister ShotRound Shot
Playerbase of Blood & Iron.
Community BingoBandsStrategiesPhotos & ArtworkSoupRoleplayer HuntingGroupsSlang
Stereotypes RegimentsPlayers
Suggestions SapperSuggestionsWeaponNation
Guides, Tips, Tricks & How Tos Tips and TricksLine BattlingSmall Aiming StrategiesBase AssaultingBase BuildingClimbing
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