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− | ''This is a list of glitches that have been or have not been fixed. These glitches can work to your own advantage during gameplay if executed correctly.'' |
+ | ==== ''This is a list of glitches that have been or have not been fixed. These glitches can work to your own advantage during gameplay if executed correctly.'' ==== |
− | == ''' |
+ | == '''Minor Glitches:''' == |
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+ | === '''''Unswitchable weapons and Interactable Doors''''' === |
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⚫ | To perform this glitch go on any barrels then lean it towards you then next go in Third Person then go in First Person looking back. Try try again until you did the glitch. You won't able to get out of the barrels, you completely stuck here until the round is over. Works gabion too.[[File:Barrelmanplancenoit.PNG.png|thumb|144x144px|left]][[File:Gabions.png|thumb|178x178px|centre]] |
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− | === ''''' |
+ | === '''''One Team''''' === |
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⚫ | Ever since the update that removed wall killing, You could block and stand with your back to a corner and any melee attacks will be blocked. The only way to defeat the player blocking is to shoot them or if you find an opportunity to hit them at least 3 times with a melee weapon. It's extremely difficult as almost everyone engaging the exploiter will use melee attacks, Usually to no avail, And the gunner meant to remove the exploiter will have their shots be blocked by their allies |
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==<nowiki/>== |
==<nowiki/>== |
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− | [[File: |
+ | [[File:Sunk-Horse-2020.01.12.png|thumb|178x178px]] |
− | === ''''' |
+ | === '''''Sunk Horse''''' === |
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⚫ | This glitch happens at random but it can affect any unit that has a firearm. The glitch affects the Ramming part of the reloading animation (The ramming part is where you insert the cap at the barrel's tip then have to use a rod to slide the bullet/cap down the barrel) When you begin the Ramming animation of the whole reload script, the ramming speed will be dramatically slow when ramming down into the barrel, but then the speed resumes to normal when you pull the ramming rod out of the barrel. This glitch can happen at random and even musicians' reload buffs can't help fix this. |
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− | === ''''' |
+ | === '''''Reversed Rammer''''' === |
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⚫ | [[File:Capture-1587736487.PNG|thumb|200x200px|Someone hiding in the boxes]]Some maps have boxes. The way to perform this glitch is to use the /e cheer to jump on the boxes until you reach the highest point and finally go to the side where the boxes touch the wall and slip through the crack. You are able to hide and not be killed unless someone else also performs the glitch. |
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− | == |
+ | ==<nowiki/>== |
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− | === ''''' |
+ | === '''''Negative Votes''''' === |
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− | === '''''Stucked Horse''''' === |
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+ | [[File:Ac.png|thumb|134x134px]] |
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− | === ''''' |
+ | === '''''Aggressive Rammers ''''' === |
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⚫ | First, You will need a horse. Preferably spawn as a dragoon for its quick turning speed. Ride to the edge of the map, Where you find an invisible barrier. Move parallel to the wall, And your house will start to elevate. Keep doing this until you have reached a high point of the map. Your enemies will find it difficult to shoot you because of your speed and distance but they won't need to; Your sword would have no use. Ignore the instruction above, We use musketoons and mow down mortals. Careful though, As going to the edges will cause you to fall out the map, Causing you to die. |
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− | === ''''' |
+ | === '''''Stucked Horse''''' === |
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⚫ | When a cavalry players spawn in as soon as they reset as long as it's in spawn time, the players will die and respawn but the horse will stay. If this glitch is used effectively a lancer can use a hussar horse to one hit kill players or horses. 2 to 6 horses (Depends on your ping) can be consistently spawned in the 5 seconds you receive. |
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− | === ''''' |
+ | === '''''Frozen Cavalryman's Arm''''' === |
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⚫ | After the map is starting. Spam your secondary weapon then when you got spawned in the spawning time, you must stop spamming or it will not work. You will see your character can now walk while crouching and you can't use any weapons. The glitch stops when you change a weapon. Artillery works too when switching to rammer with a high ping. |
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==<nowiki/>== |
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− | === ''''' |
+ | === '''''Riding with Musketoon ''''' === |
[[File:053433c6d5a9386e9bb751758944cf66.png|thumb|129x129px]] |
[[File:053433c6d5a9386e9bb751758944cf66.png|thumb|129x129px]] |
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This glitch can perform by switching your musketoon before the spawning time. You can't shot while riding a horse |
This glitch can perform by switching your musketoon before the spawning time. You can't shot while riding a horse |
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− | ===<nowiki/><nowiki/>=== |
+ | ===<nowiki/><nowiki/><nowiki/>=== |
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+ | === '''''Bridge Hiding ''''' === |
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+ | === '''''Flying Cavalry [Santa Claus]''''' === |
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⚫ | This glitch happens at random but it can affect any unit that has a firearm. The glitch affects the Ramming part of the reloading animation (The ramming part is where you insert the cap at the barrel's tip then have to use a rod to slide the bullet/cap down the barrel) When you begin the Ramming animation of the whole reload script, the ramming speed will be dramatically slow when ramming down into the barrel, but then the speed resumes to normal when you pull the ramming rod out of the barrel. This glitch can happen at random and even musicians' reload buffs can't help fix this. |
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⚫ | First, You will need a horse. Preferably spawn as a dragoon for its quick turning speed. Ride to the edge of the map, Where you find an invisible barrier. Move parallel to the wall, And your house will start to elevate. Keep doing this until you have reached a high point of the map. Your enemies will find it difficult to shoot you because of your speed and distance but they won't need to; Your sword would have no use. Ignore the instruction above, We use musketoons and mow down mortals. Careful though, As going to the edges will cause you to fall out the map, Causing you to die. |
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⚫ | To perform this glitch go on any barrels then lean it towards you then next go in Third Person then go in First Person looking back. Try try again until you did the glitch. You won't able to get out of the barrels, you completely stuck here until the round is over. Works gabion too.[[File:Barrelmanplancenoit.PNG.png|thumb|144x144px|left]][[File:Gabions.png|thumb|178x178px|centre]] |
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− | [[File:Sunk-Horse-2020.01.12.png|thumb|178x178px]] |
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− | === ''''' |
+ | === '''''Corner to the Wall [Last Stand] ''''' === |
⚫ | Ever since the update that removed wall killing, You could block and stand with your back to a corner and any melee attacks will be blocked. The only way to defeat the player blocking is to shoot them or if you find an opportunity to hit them at least 3 times with a melee weapon. It's extremely difficult as almost everyone engaging the exploiter will use melee attacks, Usually to no avail, And the gunner meant to remove the exploiter will have their shots be blocked by their allies |
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+ | ==<nowiki/>== |
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+ | ===<nowiki/>=== |
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⚫ | [[File:Capture-1587736487.PNG|thumb|200x200px|Someone hiding in the boxes]]Some maps have boxes. The way to perform this glitch is to use the /e cheer to jump on the boxes until you reach the highest point and finally go to the side where the boxes touch the wall and slip through the crack. You are able to hide and not be killed unless someone else also performs the glitch. |
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+ | ===<nowiki/>=== |
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⚫ | When a cavalry players spawn in as soon as they reset as long as it's in spawn time, the players will die and respawn but the horse will stay. If this glitch is used effectively a lancer can use a hussar horse to one hit kill players or horses. 2 to 6 horses (Depends on your ping) can be consistently spawned in the 5 seconds you receive. |
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+ | === '''''Crouching while Walking [Crab]''''' === |
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⚫ | After the map is starting. Spam your secondary weapon then when you got spawned in the spawning time, you must stop spamming or it will not work. You will see your character can now walk while crouching and you can't use any weapons. The glitch stops when you change a weapon. Artillery works too when switching to rammer with a high ping. |
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=== '''''More Teams''''' === |
=== '''''More Teams''''' === |
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This is a very rare glitch where a person or people will appear to be on the other team even though they are alive and on one of the teams. A branch off of this glitch is the player can also appear to be on the team they are not on (Example: A Warsaw soldier but with a name appearing to be Russian). |
This is a very rare glitch where a person or people will appear to be on the other team even though they are alive and on one of the teams. A branch off of this glitch is the player can also appear to be on the team they are not on (Example: A Warsaw soldier but with a name appearing to be Russian). |
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− | === '''''Negative Votes''''' === |
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[[File:Unknown (1)-0.png|thumb|136x136px]] |
[[File:Unknown (1)-0.png|thumb|136x136px]] |
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=== '''''Stairway to Heaven''''' === |
=== '''''Stairway to Heaven''''' === |
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− | This glitch needs a sapper and a colour bearer to occur this glitch. The sap builds a large chevaux on top of the flag until they reach the highest point of the map. You will get sniped easily by the rifleman so i wont recommend to do this dangerous glitch. |
+ | This glitch needs a sapper and a colour bearer to occur this glitch. The sap builds a large chevaux on top of the flag until they reach the highest point of the map. You will get sniped easily by the rifleman so i wont recommend to do this dangerous glitch.<nowiki/><nowiki/> |
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== '''Patched:''' == |
== '''Patched:''' == |
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[[File:Bo.png|thumb|1x1px]] |
[[File:Bo.png|thumb|1x1px]] |
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− | When spawning At Wooded Crest, Sometimes you may not spawn but mostly it only happens to one team (Austrian Empire). |
+ | When spawning At Wooded Crest, Sometimes you may not spawn but mostly it only happens to one team (Austrian Empire).<nowiki/> |
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== '''Exploits:''' == |
== '''Exploits:''' == |
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Revision as of 14:24, 28 April 2020
This is a list of glitches that have been or have not been fixed. These glitches can work to your own advantage during gameplay if executed correctly.
Minor Glitches:
This list below is a list of glitches or bugs which are minor bugs in the game
Unswitchable weapons and Interactable Doors
There is a glitch whereby random chance (usually on the first round of a new map rotation) you will be unable to switch weapons or interact with doors. The effect ends on death.
One Team
Sometimes, When starting a new map, Everyone in the server will be put onto the French team. This glitch usually occurs when the map switches and they were put onto the previous enemy team. (Example: Austria vs Bavaria switches to French vs Austria)
Sunk Horse
When dismounting a horse, It may get sunk halfway in the ground, Making you vulnerable to enemies.
Dual Sword
The dual sword can deal damage in forward and backward position. This glitch maybe occurs when having a high ping
Slow Ramming
This glitch happens at random but it can affect any unit that has a firearm. The glitch affects the Ramming part of the reloading animation (The ramming part is where you insert the cap at the barrel's tip then have to use a rod to slide the bullet/cap down the barrel) When you begin the Ramming animation of the whole reload script, the ramming speed will be dramatically slow when ramming down into the barrel, but then the speed resumes to normal when you pull the ramming rod out of the barrel. This glitch can happen at random and even musicians' reload buffs can't help fix this.
Reversed Rammer
Occasionally, the rammer of an artilleryman can have the smooth side on top, and the hairy side on the bottom, the opposite of how it normally is.
Negative Votes
Sometimes, When voting for a map, the votes a map receives become a negative number, achieved by usually spamming votes.
White Laser Bullet
If you die while you shoot, The bullet will float in midair. It will disappear after a while.
Weird Cavalry POV
Simply spawn as a cavalry, Crouch and then mount horse, The camera angle will be from your torso which will reduce surrounding vision on First Person. To undo this glitch simply crouch and uncrouch.
Aggressive Rammers
This glitch occurs when the sword scripts override the rammer scripts for whatever reason, Making the rammer behave like a sword dealing 0 damage. However, It is still possible to use the rammer normally. It happens on occasion with low frame rate or switching from sword to rammer constantly.
Flinging
Occasionally, When your horse is killed while you are on it or if a horse dies and falls on you, You can be flung at an extremely fast speed, Killing you. This glitch is very annoying and luckily, Is rare.
Stucked Horse
If you ram a horse into a wall or a tree, They won't be able to turn and consequently, Will be stuck unless when you push your horse under his head.
Frozen Cavalryman's Arm
If the player dismounts their cavalry with the sword equipped and in any striking position, The user won't be able to attack. The way to fix it is if you have another item in your inventory, Such as a Bugle, Lance, or Musketoon or getting on a horse and dismounting again.
Translucent Objects
An extremely rare glitch that makes the semi-transparent dirt or material visible to everybody until the rest of the match, it happens when a sapper tries to grave or build something, and JUST before they put it, the sapper needs to die in order for this glitch to occured
Riding with Musketoon
This glitch can perform by switching your musketoon before the spawning time. You can't shot while riding a horse
Major Glitches:
Bridge Hiding
This glitch is performed by going to one of the bridges in Riverside Encampment, Next go into the water and finally slide underneath the bridge. You are able to hide under the bridge all without drowning, However due to the area being underwater, You are still exposed to enemy fire.
Flying Cavalry [Santa Claus]
First, You will need a horse. Preferably spawn as a dragoon for its quick turning speed. Ride to the edge of the map, Where you find an invisible barrier. Move parallel to the wall, And your house will start to elevate. Keep doing this until you have reached a high point of the map. Your enemies will find it difficult to shoot you because of your speed and distance but they won't need to; Your sword would have no use. Ignore the instruction above, We use musketoons and mow down mortals. Careful though, As going to the edges will cause you to fall out the map, Causing you to die.
Barrel Man
To perform this glitch go on any barrels then lean it towards you then next go in Third Person then go in First Person looking back. Try try again until you did the glitch. You won't able to get out of the barrels, you completely stuck here until the round is over. Works gabion too.
Corner to the Wall [Last Stand]
Ever since the update that removed wall killing, You could block and stand with your back to a corner and any melee attacks will be blocked. The only way to defeat the player blocking is to shoot them or if you find an opportunity to hit them at least 3 times with a melee weapon. It's extremely difficult as almost everyone engaging the exploiter will use melee attacks, Usually to no avail, And the gunner meant to remove the exploiter will have their shots be blocked by their allies
Box-Hiding
Some maps have boxes. The way to perform this glitch is to use the /e cheer to jump on the boxes until you reach the highest point and finally go to the side where the boxes touch the wall and slip through the crack. You are able to hide and not be killed unless someone else also performs the glitch.
Cavalry Reserves
When a cavalry players spawn in as soon as they reset as long as it's in spawn time, the players will die and respawn but the horse will stay. If this glitch is used effectively a lancer can use a hussar horse to one hit kill players or horses. 2 to 6 horses (Depends on your ping) can be consistently spawned in the 5 seconds you receive.
Crouching while Walking [Crab]
After the map is starting. Spam your secondary weapon then when you got spawned in the spawning time, you must stop spamming or it will not work. You will see your character can now walk while crouching and you can't use any weapons. The glitch stops when you change a weapon. Artillery works too when switching to rammer with a high ping.
Mounted Infantry [Tank]
You have to get a cavalry (Preferably a dragoon) and climb it up the way you want to (Climbing in front of the horse or the backside or sapper's building) Then you have to position yourself on the edge of the saddle so you won't get ragdolled. It seems to work better with a lancer, or on a dragoon (due to the speed of the horse).To consistently stay on the horse, you must go in third-person mode until you want to fire in which you should ask the mount to not turn.
Tree Climbing [Vietcong]
The exploit where you can climb a tree, Most of the time the game will try to ragdoll you however with a sapper you can bypass it by building a Large Chevaux and climbing on it while holding space. You can get up the tree however, The game would still try to ragdoll you so what you must do is build something like a sandbag or a Small Chevaux to stand on so it doesn't ragdoll you. Dead tree is easier to climb because it can't ragdoll you. Horses works too.
Siamese Twins
Though rare, Two players can spawn conjoined at the arm, Allowing one player to move while aiming. The other player will act as an arm. It is extremely rare but it is the funniest glitch since the removal of the Jiggling Dead. This glitch is now even rarer due to the consistent updates.
Surrendered Fighters
When someone surrenders there is a glitch which the surrendered can still use their weapons and they have to be killed
More Teams
This is a very rare glitch where a person or people will appear to be on the other team even though they are alive and on one of the teams. A branch off of this glitch is the player can also appear to be on the team they are not on (Example: A Warsaw soldier but with a name appearing to be Russian).
Elite Sapper
VERY RARE event that makes saps build and debuild points 2 instead of 1. Turns back to 1 if shovel or axe is used for the rest of the match. The cause of this bug is most likely due to the client not being properly synced and if you switch from axe to hammer, the damage values could bug.
Spawning Outside of the Map
This glitch can only be performed in La Haye Sainte. To do this glitch, Simply go as French Team not works for British Team, In the spawn time your whole team must reset until the one player reaches outside of the map, . You won't be able to get killed and you can't get back inside of the map but you can move left and right.
Clipping through the Walls
This is kinda like an exploit and its very hard to do it. To perform this you must have a musket or any type of gun, Pistol works too. Your Gun must be empty, Go any walls that has no object blocking it inside and lean it back to the wall, Aim your gun to the ground then change to sword and don't move your mouse (It will do the naruto run) Switch back to your gun and then go into Shiftlock, Reload then when your character bite the bullet, Immediately change to your sword then when you're stuck move your mouse. A couple of practice will be easier to do this glitch.
Weird handling weapons
When you switch your weapons, Your character can able to handle a weapon in a weird position.
Cavalry on the Infantry Maps
This glitch occurs when the last map is a cavalry map and still the same teams (Example: La Rothiere Fields - French vs Austrian then Bridge of Arcole - French vs Austrian) After the map is changing the one player has able to choose a cavalry on the equipment tab. The glitch ends when the map changes
Unlimited Cannon Balls
This when the artillery guy can able to carry unlimited cannon balls.
Stair Glitch
This glitch is a round delay but i wont tell how to do it since its very annoying.
Solid Bush
Some bushes are solid on top of them in Smohain Map. You can try stand up of them.
Stairway to Heaven
This glitch needs a sapper and a colour bearer to occur this glitch. The sap builds a large chevaux on top of the flag until they reach the highest point of the map. You will get sniped easily by the rifleman so i wont recommend to do this dangerous glitch.
Patched:
Dirt Camping ~ Patched
It requires a sapper to glitch the system and start the dirt pile higher than it should be. This happens because the dirt is the same material as the tent. This makes it very hard to take down the structure because not only does the enemy team might not have a sapper; if they do have one, they probably don't know how to switch to dig, plus It is really irritating as the sapper can just build everything back up. Unfortunately, this glitch is not so difficult to do for a pro and it's a common for it to happen in camp maps but for newer players it's difficult to do as you have to line up the dirt just right. The only ways the dirt would go down is by pressing X while holding shovel and digging (this will allow you to lower and remove dirt), if either several of the enemies fire their guns simultaneously while one or two of them get near the tent once accessible, or if the enemy has an artilleryman and they fire roundshot at the pile. If you are willing to glitch however, a much simpler way to enter the tent is to perform the /e dance2 clipping bug. Do this bug at the back of the tent and you can easily enter the tent.
Unstable/Teleporting Horse (Cavalry Map) ~ Patched
After getting out of your horse sometimes your horse will keep moving away from you and teleport to its previous position making it hard to get on again or take cover. This can be caused if you dismount your horse while you are still moving.
Paralyzed Arms [Use the Force] ~ Patched
The Players arm will not be used for anything, this is due to a ROBLOX update breaking the script. You will just float the weapons with your arms and your arms will stay locked on to your body straight it can be annoying due to it blocking aim sometimes.
Track-and-Field Artillery (Any Artillery Map) ~ Patched
If you have the artillery class and you attempt to do this glitch (with instructions below), then the cannon will not move as you want to another spot, but rather glitch into an easy 360 degree aiming with shift lock/first-person and/or glitch the cannon to flip sideways. To fix a sideways cannon, just repeat the glitch until the cannon causes itself to flip back and into its original spot. OLD VERSION OF GLITCH: If you have the artillery class, you are able to abuse the game by actually moving the cannon and going faster than walking, sometimes faster than a horse. In order to exploit this, you need to do the following steps: Be in 3rd person WITHOUT shift lock. (Press shift while in 3rd person to toggle shift lock, you want it so that moving your camera will not move your person.) Equip and slash with your sword, any type of slash will do. Right after slashing you need to walk into the cannon- if you walk into the cannon after the slash it will not work, you need to walk into the cannon in the middle of a swing. Right after jumping on the cannon you need to then press shift to unlock your shift lock. Do this AS FAST AS POSSIBLE. I wait about a half second before pressing shift. Too early and it won't work, too late and it won't work either. This is tricky to do at first because of timing and speed, but after practice it's easy. Once you complete this you can instantly tell if you succeeded because moving the mouse (in shift lock) will move the cannon sideways you can then fire, but be careful to not stray very far from where you started so you can reload. Also, this works brilliantly with the Shielding Glitch. It will move you backward from the original aiming position, if you want to move forward, then turn cannon around and glitch. If not then you will go back and clip through map wall- hitting the kill zone. DO NOT move the cannon with you too far, or else you may hit buildings, upon collision with an object there is a chance you will fall under the map (killing you).
Hidden Blade ~ Patched
On every map with walls, you could use melee through walls. Simply get any melee weapon and attack the enemy through the wall and they will take damage. It has since been removed. However, that created problems as with Hougoumont's Untouchables glitch as the glitchers could no longer be removed from the area.
The Jiggling Dead ~ Patched
Sometimes when the player is killed, they will have one leg behind and one leg in front while the head and body stand. The corpse will then turn in circles and bounce around the ground erratically. It's been hailed as one of the more funnier glitches of the game. It has recently been fixed.
David Blaine's Mud Pies (Cavalry Maps) ~ Patched
First, be a sapper, find a horse and kill it with stakes, if that's what you like. Since the saddle is made out of (black) grass and the shovel accepts every material that is made out of grass, you can make a floating dirt sandwich that can be lifted even more. Also, this is a semi version of the tower-building glitch. This also works for hats that have a grass texture, such as Nassau's certain regiment hats.
Germaphobe [Pleb Repellent] (All Artillery or Cavalry Maps) ~ Patched
Go artillery or cavalry and equip the sword. Hold right click and walk into a mount (such as a cannon or a horse), but do not let go of right click. Jump off of the mount and keep holding right click. You can now slash and block at the same time- as long as you don't let go of right click. You can still be shot. If you hold block, and press the chat button at the time you're still holding block, then let go of the block button while you're in the chat position, and then exit chat or press Enter. It can create the Shielding Glitch without holding right click. (This may not work 100% of the time.)
The Caste and the Imperialist: Toulon Drift [Enhanced Cav Handling] ~ Patched
Same as Track and Field Artillery, but with cavalry. Pick any cavalry class. Once you spawn, get off your horse. Swing your sword, and in the middle of the swing, get on your horse. It may take a few tries. The glitch lets you strafe using the movement buttons A and D to direct your horse. You may turn the horse with your mouse with shift lock or first person.
Grassy Invincibility (La Haye Sainte) ~ Patched
If you stay in the grass on the map La Haye Sainte, you won't be able to be killed.
Invisible-Rifle aim/walk ~ Patched
Whilst being a rifleman, With careful timing; Some players have been able to glitch the animation and walk with the rifle aimed but keep it in it's usual walking appearance, this is both lethal and difficult to do.
Window Glitching ~ Patched
A possible game-changing glitch that was patched. Basically what you would do is shift lock and walk arm first into a window (ANY WINDOW). If you tried hard enough you could clip through the window and into buildings. If executed properly, One man could wipe out an entire team. It is useful if you are a sapper and fortified a house, And when the enemy finally gets to your last defense you could run away from the house.
Opaque Windows ~ Patched
There is a texture glitch where the windows are opaque and you can't see through them (This applies to some windows but not all windows are like this).
Dragoon glitch (All Cavalry Maps) ~ Patched
Be a dragoon, jump off your horse, Aim and cock your musketoon, And finally crouch. Now the player is able to walk while aiming or firing the gun.
Backward Tools ~ Patched
This used to happen EVERY SINGLE TIME whenever you switch tools. They show up backwards and work as if they were backwards. (Example: A musket backwards would shoot backwards). This makes shooting extremely difficult if you have already switched to another tool. It also makes melee a pain. This can be fixed when respawned into the next round. The only way to conquer this is to not switch tools if you have a musket with a bayonet, Press X to use it, and B. Wait for respawn and not make the same mistake
Not Spawning At Wooded Crest ~ Patched
When spawning At Wooded Crest, Sometimes you may not spawn but mostly it only happens to one team (Austrian Empire).
Exploits:
This list of below is a list of exploits that are known in the game. All community members who are found to exploit in-game shall be banned from the server, the game and exiled from the group.
God Mode or Invicibility
When a player is invincible and cannot die at all, even between rounds or during map voiting.
Auto Kill or Death Stare
A player can walk around and kill anyone they look at or go towards.
Insta Kill
A player instantly kills everyone around them
Detaching Body Parts or Cube Heads
A player is missing body parts or has a shaped head
Fly
A player is flying or levitating in an unnatural way
No Clip
A player is walking through obstacles like crates or walls without any glitch like actions such as tripping or falling over into the wall and ending up on the other side
Messing with Audio
A player is abusing the game sounds and is playing them over and over to attempt to lag the server and get it to automatically shutdown
Minigun
A player's gun is rapidly firing
Walking while Reloading
A player is reloading and walking at the same time with the musket or reloading inhumanly quickly
Team Kill
A player is able to kill members of his own team
Quick Swinging
A player is able to swing multiple times per second despite the cooldown.
Chat Commands
A player is doing commands in the chat which actually function
Aimbot or ESP
A player is tracking other players or botting his shots so that they always hit
Animation GUI
A player is doing irregular animations which cannot be achieved through glitches or other ingame features
Quick Building
A player is building either insanely quick or instantly. This can affect all players or just the exploiter