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This page contains the full control methods of Blood and Iron.

Movement

  • W - Forward
  • A - Left
  • S - Backward
  • D - Right
  • Left cursor key - Strafe Left
  • Right cursor key - Strafe Right
  • Mouse - Turning
  • C - Crouch
    • You can't move while in this state, but you're able to hide behind cover more effectively.
    • If you have a bayonet, pike, or lance out when crouching, you cannot turn either, but you are braced and will kill horses that touch the sharp part.

Menu

Note: Holding these 2 buttons in game for more than 3 seconds will cause the player's character to suicide. (If in a round.)

  • N - Main menu
  • M - Equipment menu

Weapons

Guns:

  • Left click - Cocking the gun, Firing the gun.
  • Right click - Aiming. (You can still cock a gun but it is slower to do.)
  • Click Here for a more detailed guide.
  • R - Reloading.
    • All weapons in the game only have 1 shot so it must be reloaded after 1 shot.
  • X - Readying the bayonet.

Melee:

  • Left click - Attacking.
  • Right click - Blocking.
  • X - Marching stance.

Tools

Sapper's Controls:

Note: These controls both apply to Hammer and Shovel.

  • Left click - Construction, Deconstruction.
    • Pressing X will switch from construction or deconstruction to the other.
  • Right click - Opens building menu.

Musical Instruments:

Note: These controls apply to all musical instruments.

  • Left click - Stop the current song.
  • Right click - Select a song to play.

Officer's tool:

  • Spyglass:
    • Right click or Left click - zooms in.

Artillery's Tools:

  • Rammer:
    • Left click - Cleaning cannon and ramming shot.
      • Interaction (E) - Grabbing shot out of the box.
      • Left Click - Loading shot into the cannon.
      • F - Shooting the cannon

Miscellaneous

  • B - Surrendering.
    • Must be held for more than 3 seconds. Your character will raise their hands in the air and all weapons and/or items will be removed from your inventory, making you useless. (You can still ride horses if a Cavalry class, useful if someone is trying to kill you.)
  • E - Interaction.
    • For opening and closing doors, getting on horses, grabbing shots, and getting on artillery.

Extra

These are some extra tips for the less obvious details and inner workings of the game.

  • The player's character will stop moving if they're aiming or cocking the gun (except with the pistol, which instead lowers the user's walk speed).
  • Musical Instruments, Colour (Flag) and Officer give buffs. Reloading speed up, Melee swing speed up Accuracy up, in their respective order.
  • The attack stance of a weapon is determined mainly on where the user moves their mouse.
    • Ex: The player will have a sword stance of right if the player moves his mouse to the right.
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